I run a small unlicensed laboratory where video games get anatomically rearranged. Elden Ring gets a pulse. Anime games get violated. Gacha RNG gets audited.
No facecam. No 40-minute apology video. Just 396 experiments and a growing pile of collateral damage.
Pulled from the channel. Not vibes, not rounded up — this is the actual carnage report.
Every upload is a controlled detonation. Click one — it opens in place, because we respect your tab bar.
Four research divisions. All of them ethically questionable.
Adding organs, pulses, and 1-in-1,000 death rolls to games that were perfectly healthy. Elden Ring is the current patient.
Forcing Umineko, PERSONA 5X and friends into configurations nobody asked for, then recording the fallout for science.
Statistically validating your gacha luck so you have hard evidence that the game is, in fact, rigged against you personally.
Building Umineko island in Tomodachi Life and letting the inhabitants develop a society. It got unhinged. We kept the footage.
When the lab goes live, it lands on Twitch. Otherwise the embed naps and plays old broadcasts.
Long-form chaos, viewer suggestions and mods that should not compile. The chat is full of enablers.
OPEN TWITCH ↗I'm Poblin. I've been putting games in the blender since July 2015 — mostly RPGs, mostly anime, mostly things that break in satisfying ways.
If a game has a health bar, a stat page, or a roll animation, I will find the stupidest possible thing to do to it and film the result. Elden Ring gets heart attacks. Umineko gets DLSS. Your gacha gets audited.
No filler, no fake reactions. Just the experiment and the wreckage.